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Many shooters let you swap between weapons with the mouse wheel, hold down a key to bring up a visual quick-swap wheel, and press an individual number key to swap directly to a particular weapon. On a controller this makes sense for the D-pad, but on a keyboard, it's silly that we can't simply bind each item to its own individual shortcut. But it really falls apart when you pull up the pouch, which is meant to provide quick access to four items of your choice. You can at least rebind the arrow keys however you want, and you can even use the mouse wheel as a secondary way to swap weapons. The game almost gets it right here, though.
#REMAP KEYBOARD TO CONTROLLER HOW TO#
Elden Ring really needs to let us bind inventory items to individual hotkeysĮlden Ring guide (opens in new tab) : Conquer the Lands BetweenĮlden Ring bosses (opens in new tab) : How to beat themĮlden Ring dungeons (opens in new tab) : How to defeat themĮlden Ring paintings (opens in new tab) : Solutions and locationsĮlden Ring map fragments (opens in new tab) : Reveal the worldĮlden Ring co-op : How to squad up online It makes sense as a literal translation of the controller function to the keyboard but not a practical one, which is also the case for how Elden Ring deals with your inventory.
#REMAP KEYBOARD TO CONTROLLER PC#
That's the Esc key's whole purpose in life! On a PC Esc should always be able to back out of menus, even if you wouldn't do the same with a Start button. Because Esc is used to bring up the menu in-game-which totally makes sense for a controller's Start button!-it can't be used on the keyboard to back out of options screens. Letting us rebind those options is an obvious first step, but more important is divorcing how they work on a controller from how they work on a keyboard. Even Dark Souls 1 let you change the menu key! It also doesn't include an option for the map, which is hard-bound to G ("View" button on Xbox, touchpad on PlayStation). The key binding options don't include an entry for how you access the main menu (Start on a controller): It's hard-bound to Esc. This is a strange regression from all of the Dark Souls games on PC: there are some functions Elden Ring simply does not let you change.
